Download Ping Pong Game Source Code in JavaScript

Ping pong is a classic game that has been enjoyed by generations, and now you can enjoy it on your computer or mobile device with a JavaScript version of the game. In this article, we’ll explore how to download a ping pong game in JavaScript and get started playing right away.

Why Use JavaScript to Build Ping Pong Game?

First, let’s discuss what JavaScript is and why it’s important. JavaScript is a programming language that allows web developers to create interactive and dynamic web pages. It’s used to add functionality to websites, such as animations, games, and interactive forms. It’s an essential tool for creating modern, engaging websites and applications.

To download a ping pong game in JavaScript, we’ll need to find a version of the game that’s available for download. There are many different versions of ping pong games available online. This game is available for free download, just scroll down and get the download link that we given.

How to Download Ping Pong Game Project in JavaScript?

To download the game, navigate to the website and click on the Download button. This will download a zip file containing all of the game’s files. Once the download is complete, extract the files to a location on your computer where you can easily access them.

Next, we’ll need to open the game in a web browser to start playing. To do this, navigate to the location where you extracted the game files and double-click on the file called “index.html”. This will open the game in your default web browser.

Once the game has loaded, you’ll see the ping pong game screen, which consists of a black background and two white rectangles representing the paddles. The ball is a small white circle that moves back and forth between the paddles.

How to Play Ping Pong Game in JavaScript?

To play the game, you’ll need to use the arrow keys on your keyboard to move the paddles up and down. The left paddle is controlled by the up and down arrow keys, while the right paddle is controlled by the W and S keys. The object of the game is to hit the ball back and forth between the paddles without letting it go out of bounds. Each time you successfully hit the ball, you’ll score a point.

The game has a few different options that you can adjust to customize your experience. To access these options, click on the “Options” button in the top left corner of the screen. This will open a menu where you can adjust the game’s difficulty, paddle speed, and ball speed. You can also turn the sound effects on or off.

One of the great things about downloading a ping pong game in JavaScript is that it’s a portable game that you can take with you wherever you go. You can play it on your computer or mobile device, and you don’t need an internet connection to play. This makes it a great game to play when you’re traveling or when you’re somewhere without internet access.

Ping Pong Game in JavaScript Preview

How to Create Guess the Ping Pong Game Project

  1. Create a folder and named it
  2. Then after creating a folder, open it in sublime text or your text editor
  3. Create a html file and save it as “index.html“

Copy the code bellow for JavaScript module

< script >
    let gameState = 'start';
let paddle_1 = document.querySelector('.paddle_1');
let paddle_2 = document.querySelector('.paddle_2');
let board = document.querySelector('.board');
let initial_ball = document.querySelector('.ball');
let ball = document.querySelector('.ball');
let score_1 = document.querySelector('.player_1_score');
let score_2 = document.querySelector('.player_2_score');
let message = document.querySelector('.message');
let paddle_1_coord = paddle_1.getBoundingClientRect();
let paddle_2_coord = paddle_2.getBoundingClientRect();
let initial_ball_coord = ball.getBoundingClientRect();
let ball_coord = initial_ball_coord;
let board_coord = board.getBoundingClientRect();
let paddle_common = document.querySelector('.paddle').getBoundingClientRect();
let dx = Math.floor(Math.random() * 4) + 3;
let dy = Math.floor(Math.random() * 4) + 3;
let dxd = Math.floor(Math.random() * 2);
let dyd = Math.floor(Math.random() * 2);
document.addEventListener('keydown', (e) => {
    if (e.key == 'Enter') {
        gameState = gameState == 'start' ? 'play' : 'start';
        if (gameState == 'play') {
            message.innerHTML = 'Game Started';
            message.style.left = 42 + 'vw';
            requestAnimationFrame(() => {
                dx = Math.floor(Math.random() * 4) + 3;
                dy = Math.floor(Math.random() * 4) + 3;
                dxd = Math.floor(Math.random() * 2);
                dyd = Math.floor(Math.random() * 2);
                moveBall(dx, dy, dxd, dyd);
            });
        }
    }
    if (gameState == 'play') {
        if (e.key == 'w') {
            paddle_1.style.top = Math.max(board_coord.top, paddle_1_coord.top - window.innerHeight * 0.06) + 'px';
            paddle_1_coord = paddle_1.getBoundingClientRect();
        }
        if (e.key == 's') {
            paddle_1.style.top = Math.min(board_coord.bottom - paddle_common.height, paddle_1_coord.top + window.innerHeight * 0.06) + 'px';
            paddle_1_coord = paddle_1.getBoundingClientRect();
        }
        if (e.key == 'ArrowUp') {
            paddle_2.style.top = Math.max(board_coord.top, paddle_2_coord.top - window.innerHeight * 0.1) + 'px';
            paddle_2_coord = paddle_2.getBoundingClientRect();
        }
        if (e.key == 'ArrowDown') {
            paddle_2.style.top = Math.min(board_coord.bottom - paddle_common.height, paddle_2_coord.top + window.innerHeight * 0.1) + 'px';
            paddle_2_coord = paddle_2.getBoundingClientRect();
        }
    }
});

function moveBall(dx, dy, dxd, dyd) {
    if (ball_coord.top <= board_coord.top) { dyd = 1; } if (ball_coord.bottom >= board_coord.bottom) {
        dyd = 0;
    }
    if (ball_coord.left <= paddle_1_coord.right && ball_coord.top >= paddle_1_coord.top && ball_coord.bottom <= paddle_1_coord.bottom) { dxd = 1; dx = Math.floor(Math.random() * 4) + 3; dy = Math.floor(Math.random() * 4) + 3; } if (ball_coord.right >= paddle_2_coord.left && ball_coord.top >= paddle_2_coord.top && ball_coord.bottom <= paddle_2_coord.bottom) {
        dxd = 0;
        dx = Math.floor(Math.random() * 4) + 3;
        dy = Math.floor(Math.random() * 4) + 3;
    }
    if (ball_coord.left <= board_coord.left || ball_coord.right >= board_coord.right) {
        if (ball_coord.left <= board_coord.left) { score_2.innerHTML = +score_2.innerHTML + 1; } else { score_1.innerHTML = +score_1.innerHTML + 1; } gameState = 'start'; ball_coord = initial_ball_coord; ball.style = initial_ball.style; message.innerHTML = 'Press Enter to Play Pong'; message.style.left = 38 + 'vw'; return; } ball.style.top = ball_coord.top + dy * (dyd == 0 ? -1 : 1) + 'px'; ball.style.left = ball_coord.left + dx * (dxd == 0 ? -1 : 1) + 'px'; ball_coord = ball.getBoundingClientRect(); requestAnimationFrame(() => {
        moveBall(dx, dy, dxd, dyd);
    });
} < /script>

Download Ping Pong Game Source Code in JavaScript

ABOUT PROJECTPROJECT DETAILS
Project Name :Ping Pong Game JavaScript Code
Project Platform :JavaScript
Programming Language Used:JavaScript, HTML, and CSS
Credit Developer :itsourcecode.com
IDE Tool (Recommended):Sublime
Project Type :Web Application

To download the source code for Ping Pong Game Project in JavaScript, simply click on this link download source code of Ping Pong Game in JavaScript.

Conclusion

In addition to being a fun game to play, downloading a ping pong game in JavaScript can also be a great way to learn about web development. The game is built using HTML, CSS, and JavaScript, so you can explore the code and see how it works. You can also modify the code to add your own features or customize the game to your liking.

Overall, downloading a ping pong game in JavaScript is a fun and easy way to enjoy a classic game on your computer or mobile device. Whether you’re looking to pass the time or to learn more about web development, this game is a great choice. So why not download it today and start playing?

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About the Author: Valentino Fiki